
Castle Care-Tech Ltd. Engineering
Page 5 - 2 Chapter 5
If a multiple area code is entered
at a suitable Keypad, when some
of the relevant areas are set and
others unset, the default response
will be to set the additional areas.
If entry time has started, then the
response will be to unset those
areas which are set.
FLEXI
-
SET
‘
Flexi
-
Set
’
may be selected
(individually for each code), which
will present the selected code
-
holder(s) with the option to select
individual area(s) from those
available with his code / setting
point combination.
If
‘
flexi
-
set
’
is allocated to a TAG,
this will be functional ONLY if the
tag is presented at a Keypad.
‘
Flexi
-
set
’
is NOT available when
Level Setting is in use.
With effect from software 3·1:
Flexi-Set now applies during the
setting operation only. If a part of
the system for which the Code/tag
is valid is already set, the system
will UNSET that part of the system.
Eg, LEVEL Setting system Part Set B,
code/tag presented will UNSET
system.
AREA setting system set areas AB;
code/tag valid for B presented will
UNSET B, leaving A set.
GENERAL
To ensure maximum simplicity,
along with flexibility in use, it is
implied that the number of
Setting Points on the system
should not be skimped.
It is also vital that special care be
taken when programming the
Setting Points (Keypads or
Set/Unset Tag Readers) and codes
or tags, as described in this
chapter.
C: SETTING POINT OPTIONS:
a) KEYPADS
In addition to the LCD, 5 system
LEDs are provided, also 4 Area LEDs
(on ABCD Keys), as described in
Chapter 6.
Codes may be 4
-
, 5
-
or 6
-
digit, and
be programmed as
‘
User
’
or
‘
Manager
’
(by Manager) or
‘
Duress
’
or
‘
Guard
’
(by Engineer).
DELUXE Keypads have connections
available for outputs and zone
inputs, also additional indications
for activity involving the four
principal system areas. These are
NOT available on STANDARD
Keypads.
b) SET/UNSET TAG READERS
These have the same 5 system LEDs
as the Keypads.
In addition to use as a setting
point, these may be programmed
as
‘
Ward Controllers
’
(see Chapter
16).
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